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Text File | 1989-10-12 | 74.4 KB | 2,055 lines |
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- Vegas Johnny's Draw Poker
- Copyright (c) 1989 by John Comeau - All rights Reserved
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- "Vegas Johnny" is a trademark of Top Score Software.
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- Table of Contents
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- Introduction . . . . . . . . . . . . . . . . . . . . . 2
- Equipment . . . . . . . . . . . . . . . . . . . . . . 2
- Before you begin . . . . . . . . . . . . . . . . . . . 2
- Warranty Information . . . . . . . . . . . . . . . 2
- Shareware Registration . . . . . . . . . . . . . . 2
- Legal Stuff . . . . . . . . . . . . . . . . . . . . 3
- If the program doesn't work . . . . . . . . . . . . 3
- Program Operation . . . . . . . . . . . . . . . . . . 3
- The Master Disk . . . . . . . . . . . . . . . . . . 3
- Running from Floppy disk . . . . . . . . . . . . . 4
- Running from Hard disk . . . . . . . . . . . . . . 4
- Installing onto a hard or floppy disk . . . . . . . 4
- Your display adapter/monitor . . . . . . . . . . . 5
- Using your Mouse . . . . . . . . . . . . . . . . . 5
- User Interface . . . . . . . . . . . . . . . . . . . . 6
- Choice menus: General Info . . . . . . . . . . . . 7
- End of hand choices . . . . . . . . . . . . . . 7
- Ubiquitous choices . . . . . . . . . . . . . . . 8
- Bet choices . . . . . . . . . . . . . . . . . . 9
- Param choices . . . . . . . . . . . . . . . . . 10
- Draw choices . . . . . . . . . . . . . . . . . . 10
- Screens . . . . . . . . . . . . . . . . . . . . . . . 11
- The Main screen . . . . . . . . . . . . . . . . . . 11
- The Hands screen . . . . . . . . . . . . . . . . . 12
- The Scores screen . . . . . . . . . . . . . . . . . 12
- The Version/Title screen . . . . . . . . . . . . . 12
- The Rules screen . . . . . . . . . . . . . . . . . 12
- The Players screen . . . . . . . . . . . . . . . . 13
- The TSS products screens . . . . . . . . . . . . . 13
- The Statistics screens . . . . . . . . . . . . . . 13
- The Odds Screen . . . . . . . . . . . . . . . . . . 14
- Draw poker . . . . . . . . . . . . . . . . . . . . . . 15
- The Showdown . . . . . . . . . . . . . . . . . . . 15
- Command line arguments/SWITCH.TSS file . . . . . . . . 15
- Rules . . . . . . . . . . . . . . . . . . . . . . . . 17
- Each player ante . . . . . . . . . . . . . . . . . 17
- Blind bet . . . . . . . . . . . . . . . . . . . . . 17
- Maximum bet . . . . . . . . . . . . . . . . . . . . 18
- Minimum bet . . . . . . . . . . . . . . . . . . . . 18
- Raise limit . . . . . . . . . . . . . . . . . . . . 18
- Check-raising . . . . . . . . . . . . . . . . . . . 18
- How many players . . . . . . . . . . . . . . . . . 18
- Draw open req . . . . . . . . . . . . . . . . . . . 19
- Competition . . . . . . . . . . . . . . . . . . . . 19
- Casual Competition . . . . . . . . . . . . . . . 19
- Casual-Average . . . . . . . . . . . . . . . . . 19
- Average . . . . . . . . . . . . . . . . . . . . 19
- Mixed . . . . . . . . . . . . . . . . . . . . . 19
- Average-Strong . . . . . . . . . . . . . . . . . 19
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- Strong . . . . . . . . . . . . . . . . . . . . . 20
- Play speed . . . . . . . . . . . . . . . . . . . . 20
- Alt Play speed . . . . . . . . . . . . . . . . . . 20
- Upcard sorting . . . . . . . . . . . . . . . . . . 20
- Hand rankings . . . . . . . . . . . . . . . . . . . . 21
- Different styles of players . . . . . . . . . . . . . 22
- Casual players . . . . . . . . . . . . . . . . . . 23
- Strong players . . . . . . . . . . . . . . . . . . 23
- Average players . . . . . . . . . . . . . . . . . . 23
- Human players . . . . . . . . . . . . . . . . . . . 23
- Topics of General Interest . . . . . . . . . . . . . . 23
- Odds . . . . . . . . . . . . . . . . . . . . . . . 23
- Recommended Poker Books . . . . . . . . . . . . . . 25
- Computer players / Human players . . . . . . . . . . . 26
- Top Score Software . . . . . . . . . . . . . . . . . . 26
- Dealer's Choice . . . . . . . . . . . . . . . . . . 27
- Vegas Johnny's Hold'em Poker . . . . . . . . . . . 28
- Vegas Johnny's Draw Poker . . . . . . . . . . . . . 29
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- ii
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- Introduction
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- Vegas Johnny's Draw Poker is a detailed simulation of a draw poker
- game. It's features include:
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- o Bet limits, blind and ante amounts are user selectable
- o Six levels of competition - User selectable
- o Variable playing speed - User selectable
- o On-line betting and drawing advice
- o On-Line Odds and Statistics
- o On-line help with "what beats what"
- o Scoreboard file to log big winners
- o User interface allows fast and easy play
- o and many more
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- It's feature packed, it's fun to play. It's from Top Score Software!
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- Equipment
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- The IBM PC version of Vegas Johnny's Draw Poker requires an IBM
- PC/XT/AT or compatible with 256k of memory, and DOS version 2.0 or
- later. It can be run from floppy disk or installed onto and run from a
- hard disk. A mouse is optional.
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- Before you begin
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- Warranty Information
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- This software is supplied "as-is" with no warranty whatsoever.
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- It is the sole responsibility of the purchaser to determine the
- suitability and fitness of this product for any purpose. Neither Top
- Score software, nor any dealer or distributor makes any warranty,
- expressed or implied, concerning this software's quality,
- performance, or fitness for any purpose.
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- Top Score Software is not liable for direct, indirect or incidental
- damages including damage to equipment, interruption of service, loss
- of business resulting from any defect or omission in this software,
- manual or media.
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- Shareware Registration
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- Vegas Johnny's Draw Poker is a commercial software product,
- distributed via Shareware. If you like Vegas Johnny's Draw Poker and
- are keeping a copy for your personal use, please send the $7.00
- registration fee to the address below. If you would like a fresh copy
- on floppy disk, add $2.95 (total $9.95) and specify 5 1/4 or 3 1/2
- inch media. Either way, the benefits of registration are simple:
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- 1. Support for the program by mail or phone.
- 2. Our sincere thanks you for your support and honesty.
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- Whether you register or not, we encourage you to make copies of Vegas
- Johnny's Draw Poker for any friends, acquaintances and associates you
- feel may enjoy the program - but only if the executable and document
- files have not been modified in any way. TOP SCORE SOFTWARE RESERVES
- ALL RIGHTS ASSOCIATED WITH DERIVATIVE WORKS.
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- Please include both the executable and the document files on any
- copies you make. That will help insure future users of Vegas Johnny's
- Draw Poker can get maximum enjoyment from our product.
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- Top Score Software
- P.O. Box 541
- Townsend, MA 01469
- (508) 597-8020
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- Legal Stuff
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- Vegas Johnny's Draw Poker program and document are Copyright (c) 1989
- by John Comeau. All rights reserved.
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- "Vegas Johnny" is a trademark of Top Score Software.
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- IBM PC, XT, and AT are registered trademarks of the International
- Business Machines Corporation.
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- If the program doesn't work
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- If you have trouble getting this program to run properly, check the
- document. Chances are you will find information to help you there. If
- you can't find the solution to your problem in the document and you
- are a Registered user, please contact us at the address/phone number
- below. We are a small company but our policy is to support what we
- sell as best we can.
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- Note: Please mention your program's registration number in all
- correspondence.
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- Top Score Software
- P.O. Box 541
- Townsend, MA 01469
- (508) 597-8020
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- Program Operation
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- The sections below describe how to install load and run this program
- on your system.
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- The Master Disk
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- As supplied by Top Score Software this program comes on a standard DOS
- format floppy disk. Files on this disk include:
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- File Description
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- POKER.EXE The executable file. - The program itself.
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- POKER.DOC The document file. This write-up in machine readable
- form.
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- README.TXT This file contains the latest information on the
- program and document. May contain important
- information that is not in the document, or
- corrections/changes to the document.
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- QUICKS.TXT The text of your "Yellow sheet". A brief summary of
- several important operating procedures.
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- Running from Floppy disk
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- To run Vegas Johnny's Draw Poker from floppy disk, take the following
- steps:
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- 1. Boot DOS (version 2.0 or later) on your system.
- 2. Put the Vegas Johnny Master disk into drive A.
- 3. Logon to drive A: by typing: "A:"
- 4. Type: POKER
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- The floppy drive should start up, and within 10 seconds the title
- screen, which contains program revision information, should appear on
- your monitor screen. Vegas Johnny's Draw Poker is up and running!
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- Users of DOS versions 3.00 or later can replace steps 3 and 4 above
- with a single step
- 3. Type: A:POKER
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- Running from Hard disk
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- Before you can run this from hard disk you must first install it.
- Installing is simply a matter of copying the POKER.EXE file onto the
- hard disk. Once installed on hard disk you can run it by following
- these steps:
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- 1. Boot DOS (version 2.0 or later) on your system.
- 2. Use the CD command to go into the directory that this program
- was installed into. If the directory is mentioned in the DOS
- system PATH string, you don't need to do this step.
- 3. Type: POKER
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- The hard drive should start up, and within a few seconds the programs
- title screen, which contains program revision information, should
- appear on your monitor screen. Vegas Johnny's Draw Poker is up and
- running!
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- Installing onto a hard or floppy disk
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- Use the DOS "COPY" command to move the "POKER.EXE" file onto your hard
- disk(or floppy disk). For example: "COPY A:POKER.EXE C:" copys the
- POKER.EXE file from the floppy disk in drive "A:" onto hard disk "C:".
- That's how simple installing can be!
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- If you copied Vegas Johnny's Draw poker into a subdirectory you also
- may want to edit your DOS system's PATH specification to include that
- subdirectory. On most systems this involves editing a file named
- 'AUTOEXEC.BAT' in the root directory. The line that needs to be
- changed begins with 'PATH='. If you are not sure what to do, consult
- your DOS reference manual.
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- Or don't even worry about changing the PATH specification! If you
- don't change the path it just means that you may have to use the CD
- command to go into the directory containing Vegas Johnny's Draw Poker
- before you run it. Try it and see.
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- After you have installed the program onto your hard disk, be sure to
- put the original Vegas Johnny Master Disk in a safe place. For a
- diskette a "safe" place means someplace that is free from magnetic
- fields, dust, moisture, and extreme temperatures.
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- Your display adapter/monitor
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- This program is compatible with all popular display adapters,
- including MDA, HGA, CGA, EGA, and VGA. It supports both color and
- monochrome monitors. If the display looks OK when the program begins
- running you can skip the rest of this section.
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- Vegas Johnny's Draw Poker uses character graphics suitable for either
- color or monochrome. Its output was tested compatible with DOS text
- modes 2, 3 and 7. All commonly used display adapters support at least
- one of these modes. On start-up the program assumes it has a CGA
- compatible adapter with monochrome monitor unless the current display
- mode is 7, 3, or 1.
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- Mode Assumes
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- 7 MDA - Monochrome
- 3 CGA - Color
- 1 CGA - Color
- other CGA - Monochrome
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- You can explicitly tell this program what kind of monitor you have by
- adding either the MONO or the COLOR switch to the command line that
- starts this program. For example:
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- A:POKER COLOR Starts this program and at the same time
- tells it that you have a color monitor
- connected to your CGA compatible display
- adapter.
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- These and other switches are described later in this document in the
- section titled: Command line arguments.
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- Using your Mouse
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- Although not required, a mouse can be used with this program if you
- have DOS 3.0 or later. The rightmost mouse button, like the keyboards
- 'ENTER' key, selects(or changes) the item that is highlighted on the
- screen. The leftmost mouse button, like the keyboards 'ESC' key,
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- - 5 -
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- causes you to exit from a screen. Moving the mouse, like the keyboards
- arrow keys, causes the highlight on the screen to move in the same
- direction as the mouse.
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- Note: To use a mouse you also need appropriate mouse driver software
- installed. If you routinely use your mouse with other software, then
- either you know how to install the mouse driver software or it's being
- installed automatically when you boot your system.
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- If you are unsure if you have the right driver software installed:
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- 1. Try the mouse and see what happens. It can't hurt anything and if
- it works, you're all set.
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- 2. Ask your favorite computer 'guru', 'power-user', or programmer.
- They are usually very eager for a chance to show their awesome
- computer-savvy and can straighten out your mouse problem in about
- 3 minutes. If not, get a new guru!
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- 3. If(only if) you are reasonably familiar the DOS - Try to fix it
- yourself. First make sure your version of DOS is 3.0 or later. Do
- this by typing in "VER" at the DOS command prompt. DOS should
- respond with its version number. Any version number 1.xx or 2.xx
- means you are out of luck - Vegas Johnny Poker cannot use a mouse
- with these old DOS versions. Otherwise look in the root directory
- for a mouse driver program called "MOUSE.SYS" or "MOUSE.COM".
- Either one will do, you don't need both. If you can't find either
- of these files in your root directory, you'll need to copy one in
- from somewhere. In all likelihood one or both of these programs
- was supplied on a floppy disk that came with your mouse. So find
- that disk and copy one the files into your root directory. Once
- you have a mouse driver file in your root directory, the next
- step is to modify your systems boot-up procedure to include the
- drivers automatic installation on boot-up. If you have
- "MOUSE.SYS" add the following line to the "CONFIG.SYS" file in
- your root directory: "device=mouse.sys". If you have
- "MOUSE.COM" add the following line to file named "AUTOEXEC.BAT"
- in your root directory: "mouse". Either way, reboot your system
- and try out the mouse. Good luck.
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- User Interface
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- The user interface was designed to allow fast easy play. The way it
- works is:
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- 1. The program prints a small menu of choices. One of the choices
- is highlighted.
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- 2. You move the highlight left/right/up/down with the arrow keys
- (or with the mouse) onto the choice you want.
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- 3. You press the ENTER key(or left mouse button) to select the
- highlighted choice.
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- Pressing certain keys have a consistent predictable result. These keys
- are:
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- ESC Pressing the key marked ESC, called 'the escape key'
- usually means, 'get me out of this screen'.
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- ENTER Pressing the ENTER key(usually a tall dark colored key
- marked with an arrow pointing left) means 'select/change
- the highlighted item'.
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- ARROWS Pressing the arrow keys on the right hand side of the
- keyboard means 'move the highlight over in the direction
- of the arrow'.
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- F2 In the Rules screens pressing F2 means 'save the rules
- I'm looking at in a file'. The rules are saved in a file
- called 'RULES.SAV'.
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- F3 In the rules screen, pressing F3 means 'set all the
- rules to the default values. By default values here we
- mean the values as they were the very first time this
- program was run, not the default values saved later.
- Because changing the rules while a hand is in progress
- could affect the outcome of the hand, F3 will do nothing
- if a hand is in progress.
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- F4 In the Rules screen, pressing F4 means 'restore the
- rules from the RULES.SAV file. Because changing the
- rules while a hand is in progress could affect the
- outcome of the hand, F4 will do nothing if a hand is in
- progress.
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- Choice menus: General Info
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- Whenever it is your turn to do something, your turn to bet for
- instance, the program will display a menu of choices in the bottom
- center of the screen. This is your Choice menu box. One of the choices
- listed in the box is always highlighted. The highlighted choice is the
- one that will be selected when you press the ENTER key. If you prefer
- one of the other choices you must move the highlight to that choice by
- using the arrow keys. Another way to move the highlight onto a new
- choice is to type in that choice's first letter. You will see the
- highlight jump immediately to the choice. When you have highlighted
- the correct choice, press the ENTER key to select it.
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- If your system has a mouse, you can move the highlight from choice to
- choice by moving the mouse. You can select the highlighted choice by
- pressing the leftmost mouse button.
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- The sections below describe the meaning of various choices that may
- appear in various choice menus.
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- End of hand choices
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- The following choices will appear in the choice menu that appears at
- the end of each hand.
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- Deal Select this one and the program will begin dealing the
- next hand. If you have any money left, you will be dealt
- in. Otherwise the Computer players will play among
- themselves.
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- - 7 -
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- Save Select this one to save a game that you want to continue
- playing later. The games rules, statistics, and money
- totals are stored in disk files, and the program will
- exit to DOS. The files created by saving a game will be
- created in the same directory as the POKER.EXE file
- resides in. So, if you are running from floppy disk and
- want to save the game your diskette must be write
- enabled.
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- Quit Select this one only if you are finished playing and
- don't want to continue at a later time. The program will
- display the scoreboard and exit to DOS.
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- Watch If you select this one the program will continue playing
- without you. When you want to rejoin the game you can do
- so by pressing any key on the keyboard. At the end of
- the next hand you will return to the end of hand choice
- menu.
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- Ubiquitous choices
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- The following choices are not unique to any particular choice menu.
- Most appear in all of the choice menus the program displays. They
- generally appear in the bottom half of the menu.
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- Odds Select this to go to the Odds screen. The Odds screen
- contains helpful information the current pot odds and the
- odds of your hand being improved by the next card(s).
-
- Stats Select this to go to a series of statistics screens. On
- the first statistics screen you will see information on
- how often your opponents are staying in vs. dropping.
- Other statistics screens diaplay information on what
- types of hands have appeared in the showdown, and what
- type of hand usually wins in the game you are playing.
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- TSS Select this and you get to see Information on this and
- other Top Score Software products.
-
- Ask Select this to get betting/drawing/flipping advice from
- Vegas Johnny. His advice will appear in a window at the
- top of the screen. After you have seen the advice, press
- any key and the advice goes away.
-
- Note: Vegas Johnny is one of the stronger players. But he
- has no special knowledge about the outcome of the game
- such as what cards will be dealt next or what cards your
- opponents hold. Though he gives mostly good advice,
- sometimes he is wrong. But he always has an opinion and
- will be happy to tell you what it is.
-
- Param Select this item to enter the secondary choice menu. The
- secondary choice menu contains items for:
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- o Seeing/changing the house rules
- o Seeing what rank of hand beats what
- o Seeing program revision information
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- - 8 -
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- o Seeing information on players
- o Seeing the scoreboard
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- Pressing ESC returns you from the secondary menu back to
- the original choice menu.
-
- Bet choices
-
- The following choices are unique to the menu that is displayed when it
- is your turn to bet.
-
- Call When this item appears in a choice menu it means you owe
- money to the pot. If you select 'Call' it means you want
- to pay the money you owe and not a penny more. Paying the
- money you owe buys you the privilege of continuing to
- play your hand.
-
- Fold When this item appears in a choice menu it means you owe
- money to the pot. If you select 'Fold' it means you do
- not want to pay what you owe. If you don't pay, you don't
- play. You're out of the game for the rest of the hand and
- cannot win any of the money in the pot.
-
- Check This item only appears in a choice menu when you don't
- owe any money to the pot. Selecting 'Check' means that
- you do not want bet any money. If a rule against check-
- raising is in effect and you check it also means that you
- can cannot raise the pot later in the betting round. You
- must either Call(match their bet) or Fold(pay nothing and
- wait for the next deal).
-
- Bet This item only appears in a choice menu when you don't
- owe any money to the pot. Select 'Bet' if you want to pay
- money into the pot(Bet). Whatever money you bet, your
- opponents will have to either pay that amount into the
- pot(Call) or drop out of the hand(Fold).
-
- Note: When this item appears in a choice menu it always
- appears twice. Use the top 'Bet' to make a maximum sized
- bet, Use the bottom 'Bet' to make a minimum sized bet. If
- the minimum and maximum limits are the same amount, it
- doesn't matter which 'Bet' you select.
-
- Raise When this item appears in the choice menu it means that
- owe money to the pot. Select 'Raise' if you want pay what
- you owe plus bet money over and above what you owe into
- the pot. Whenever you Raise, your opponents are forced to
- either pay an equal amount into the pot(Call) or drop out
- of the hand(Fold).
-
- Note: When this item appears in a choice menu it always
- appears twice. Use the top 'Raise' to make a maximum
- sized raise, Use the bottom 'Raise' to make a minimum
- sized raise. If the minimum and maximum bet limits are
- the same amount, it doesn't matter which 'Raise' you
- select.
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- - 9 -
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- Param choices
-
- The following choices are unique to the secondary choice menu that
- appears whenever menu choice 'Param' is selected.
-
- Player Puts you into the Players screen. In the Players screen
- you will see the names of all players currently in the
- game classified by playing style. You also can highlight
- any players name and get more information about that
- player.
-
- Rules Puts you into the Rules screen. In the Rules screen you
- can examine/change the house rules in effect. If you
- enter the Rules screen while a hand is in progress you
- may not be able to change any rules that will affect the
- hand in progress. If you enter the Rules screen between
- hands, you can change practically every house rule.
-
- Hands Puts you into the Hands screen. The hands screen shows
- the standard ranking of hands in High poker with no wild
- cards. You can highlight any hand rank and get a short
- explanation of what combination of cards it consists of.
-
- Scores Puts you into the Scores screen. The Scores screen shows
- the scoreboard of all-time high scores including any high
- scores for the game in progress.
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- Version Puts you into the title screen where you can see program
- revision information. It also has Top Score Software's
- address and phone number in case you want to get in touch
- with us.
-
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- Draw choices
-
- After the first betting round of Draw poker, all players in turn have
- the opportunity to draw cards. A player drawing cards can throw away
- up to 3 cards and get new ones to replace them. When it is your turn
- to draw the program displays an expanded choice menu - one that
- includes the display of the cards in your hand. You will notice that
- this choice menu is slightly different from most others in that a box
- is used instead of a highlight. You can move this box from choice to
- choice using the arrow keys or mouse. To select a card for drawing,
- move the box around it and press the ENTER key. You will see that
- card's color darken from its normal white. The dark color shows that
- that card is selected for drawing(replacement). A selected card can be
- deselected in the same manner: box it and press the ENTER key, the
- card will turn normal white again. When you have selected up to 3
- cards to draw, move the box to the DRAW choice and select it with the
- ENTER key. The cards you selected to draw will disappear from your
- hand and replacements will be dealt to you.
-
- The following choices are unique to the menu that is displayed when
- you are playing draw poker and it is your turn to draw cards.
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- - 10 -
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-
-
- Draw When you Select 'Draw' it means that you want to draw
- replacements for the cards you have selected. True to
- common poker convention, you will not be allowed to draw
- more than 3 cards. Anytime more than 3 cards are selected
- for replacement, the selection of 'Draw' will have no
- effect. You will have to deselect one or more of your
- cards and then select 'Draw'. If no cards are selected
- when you select 'Draw' it means you don't want to replace
- any of your cards. Keeping all your cards is commonly
- called 'Standing pat'.
-
- Note: When a card is selected, its color darkens. The
- exact color of the darkened cards depends on your
- monitor. If you have color display then selected cards
- are yellow, brown or red. If you have a monochrome
- display, selected cards are black.
-
-
- Screens
-
- When the game begins you are put into the Main screen. The Main screen
- shows all the players and their hands. You can stay in the Main screen
- for the entire game if you want. There are however other screens that
- you can go to that contain helpful information. You get to these
- screens by selecting them from the Choice menu when it is your turn to
- bet. After you exit from one of these screens you will return to the
- main screen where the game will continue.
-
- One or more of these screens may be automatically entered when Vegas
- Johnny's Draw Poker begins running(before the game begins). Once the
- game begins all of these screens are accessible via menu choices.
- They're all described in the sections following.
-
-
- The Main screen
-
- The Main screen displays a picture of the poker table. In the center
- of the Main screen is a dollar amount. This is the pot. All bets made
- by players during the game go into the pot. Positioned around the pot
- are all the player's hands. Near each hand is the players name and
- money total. Often a description of the player's hand also appears. A
- description of the player's entire hand always appears at showdown.
- Before the showdown a description will appear only if a player's
- upcards show a pair or better. Your Name, hand and money total are
- displayed in the center of the screen directly below the pot. Your
- hand is always displayed in full. Any description displayed will be
- that of your entire hand. Although your entire hand is displayed for
- you to see, your opponents cannot see your hole cards until the
- showdown.
- In the bottom left hand side of the main screen is information on the
- hand in progress. Information such as who's dealing, and what's going
- on at the moment. At the end of the hand the name of the winner(s) is
- displayed here also.
-
-
-
-
-
-
-
-
- - 11 -
-
-
-
- The Hands screen
-
- In the center of the hands screen is a list of the standard ranks
- possible poker hands. The higher on the list a hand is the better it
- is. One of these hands is highlighted. A description of the
- highlighted hand always appears the window at the bottom of the
- screen. To get a description of a different hand, use the arrow keys
- to move the highlight onto the name of the hand you want described.
- After you have gotten all the information on hand ranks that you want,
- press ESC to exit from the Hands screen.
-
- Note: When you exit the Hands screen you will return not to the
- secondary choice menu, but to the original choice menu.
-
- The Scores screen
-
- The Scores screen contains a scoreboard listing the 10 best
- performances by players in past games. Both computer players and human
- players are eligible go onto the scoreboard after any game in which
- they have played at least 20 hands. The 'score' is calculated based
- on amount of money won, number of hands, and adjusted based on the
- ante, blind bet, maximum bet size and competition level. If you change
- the ante, blind bet or maximum bet sizes during a session, the score
- is based that size that results in the lowest scores.
-
- Note: When you exit the Scores screen you will return not to the
- secondary choice menu, but to the original choice menu.
-
- The Version/Title screen
-
- The Version screen tells you what version of this program you are
- running. There are no parameters to change on this screen. You exit
- the Version screen by pressing the ESC key.
-
- Note: If you entered the Version screen via a choice from the
- secondary menu, when you exit the Version screen you will go back to
- the original choice menu not to the secondary choice menu.
-
- The Rules screen
-
- The Rules screen lists all the 'House rules' currently in effect. One
- of these rules in this screen is always highlighted. A more detailed
- explanation of the highlighted rule appears in the window at the
- bottom of the screen. To get a more detailed explanation of any rule
- on this screen, move the highlight onto that rule using the arrow keys
- or the mouse. Then that rules explanation of it will appear in the
- window at the bottom of the screen.
-
- Whenever you are in the rules screen you can change at least some of
- the rules. Pressing ENTER changes the highlighted rule. Whenever a
- rule changes in response to the ENTER key, the explanation in the
- window may also change to reflect the new rule. Before the game
- begins, you can change any rule on this screen. After the game begins
- there are a few restrictions on changing rules. If you enter the rules
- screen while a hand is in progress, the program will only allow you to
- change the 'Speed', 'Sort' and 'Sound' rules. If you enter the rules
- screen between hands you can change all rules. However changing the
- 'Competition level' and 'Number of Players' rules will have no effect
-
-
-
- - 12 -
-
-
-
- on the game already in progress. Changing any other rule will affect
- the game in progress. The new rule will go into effect on the very
- next hand.
- You can exit from the rules screen at any time by pressing the ESC
- key.
-
- Note: If you entered the Rules screen via a choice from the secondary
- menu, when you exit the Rules screen you will return not to the
- secondary choice menu, but to the original choice menu.
-
-
- The Players screen
-
- In the center of the Players screen are the names of all players
- currently in the game. Players are listed in one of 4 columns
- depending on their playing strength. The Strong players constantly
- base their play on, the number of players in the game, their position,
- the odds offered by the pot, and their estimation of their opponents
- hand values and their own hands chance of winning. The casual players
- are generally unaware of the pot odds and the various possible values
- of their opponents hands. They depend almost entirely on 'rules of
- thumb' such as:
-
- "With a pair, or a possible straight, stay in for the draw."
-
- Average players lie somewhere between these two extremes. And of
- course Human players are TOTALLY unpredictable.
-
- Note: If you entered the Players screen via a choice from the
- secondary menu, when you exit the Players screen you will return not
- to the secondary choice menu, but to the original choice menu.
-
- The TSS products screens
-
- These screens contain descriptions, prices and ordering information
- for various poker-related products from Top Score Software. To get
- from one screen to the next, press any key. To exit from the TSS
- product screens press the ESC key.
-
- Note: If you entered the TSS screen via a choice from the secondary
- menu, when you exit the TSS screen you will return not to the
- secondary choice menu, but to the original choice menu.
-
- The Statistics screens
-
- There are 2 statistics screens. When viewing a statistics screen press
- any key(except ESC) to view the next statistics screen. Press ESC to
- exit all statistics screens and return to the original choice menu.
-
- The first statistics screen shows what percentage of the time each
- player has been in the game after the first betting round, and at the
- showdown. It may be interesting to compare your figures with those of
- players of different skill levels. The most common mistake of
- inexperienced poker players is to stay in the pot too often. It can
- also be a mistake to drop too much, but inexperienced players rarely
- make this mistake.
-
-
-
-
-
- - 13 -
-
-
-
- The second statistic screens show the number of times various
- categories of hands have appeared in the showdown, and how often they
- have won.
- The categories on the second screen are:
-
- Runt(less than a pair)
- Pair of Twos, Threes, Fours or Fives
- Pair of Sixes Sevens, Eights, Nines or Tens
- Pair of Jacks, Queens, Kings, or Aces
- 2 pair smaller then jacks over twos
- 2 pair equal to or higher than jacks over twos
- 3 of a kind
- Straight
- Flush
- Full House(or better)
-
- For each category, three statistics are listed. these are:
- 1. The number of times that hand has won when it has appeared in the
- showdown.
- 2. The number of times that hand has appeared in the showdown.
- 3. The percent of the time that hand has won when it appeared in the
- showdown.
-
-
- The three columns to the left show these statistics for the current
- session only. The three columns to the right show these statistics for
- all sessions including the current one. The rightmost column has the
- number of times the hand has appeared in a showdown. The middle column
- has the number of times the hand has won. The leftmost column gives
- the winning percentage. You can use these figures as a guide to your
- own play. The number of players in the game has a large affect on
- these figures. The more players in the game, the better a hand it
- takes to win. The figures given are only for games of the specified
- size. The figures will however be fairly consistent regardless of
- strength of the players in the game.
-
-
- The Odds Screen
-
- The Odds screen contains helpful information such as the odds now
- being offered by the pot and the odds against you improving your hand.
- At the top of the odds screen are 2 lines that tell you what Vegas
- Johnny's estimation of the pot odds is. The first of these lines tells
- the simple pot odds. Simple pot odds are how much is in the pot to how
- much you owe. So if there were $75 in the pot and you owed $25, since
- there is three times as much money in the pot as you owe the simple
- pot odds would be 3 to 1. In cases where you owe no money simple pot
- odds cannot be calculated; They are infinite.
- The second line lists the estimated odds to reach showdown. This is
- how much money will be in the pot at the showdown to how much money
- you will have to pay to reach the showdown. This form of pot odds is
- more subjective since neither of these numbers used to calculate it is
- known for sure. But this form of odds if often a more realistic form
- to use in guiding your play. As with simple pot odds if the pot will
- be split, the odds reported are halved.
-
-
-
-
-
-
- - 14 -
-
-
-
- Before the draw the Odds screen will contain a table of possible
- improvements for your high hand. These are the hands you can improve
- to when you draw cards. The table lists hand values along with the
- odds against improving to that hand value, and the odds against
- improving to at least that hand value.
-
- At the bottom of the odds screen is an estimate of the odds against a
- hand of the type you hold winning in a showdown. These odds are
- calculated for a typical game. They do not take into account the
- values of the up-cards showing or the strength of the betting in the
- current hand.
-
-
-
-
- Draw poker
-
- Draw poker is probably the game most people think about when they
- think of poker. In Draw poker 5 cards are dealt face down to each
- player. There is a betting round. Then each player in turn has the
- choice to throw away from 0 to 3 cards, which the dealer replaces with
- the same number of cards. Following this is the 2nd betting round.
-
- A common practice in real-life games is to require that the player who
- opens the betting in the first betting round have a pair of jacks or
- better. One of the rules allows you to specify this requirement for
- your game if you wish.
-
- Note: In Draw poker with 7 or more players it is possible to run out
- of cards during the draw round. If this happens the program will add
- all cards discarded by players to the desk, reshuffle, and continue
- the draw round.
-
-
- The Showdown
-
- If more than one player reaches the showdown, all players reveal their
- hands. The player with the highest ranked hand gets all the money in
- the pot. If two or more players tie with the same rank high hand, all
- players with the winning high hand get an equal share of the pot. Any
- odd dollars that cannot be divided, will remain in the pot for the
- next hand.
-
-
-
-
- Command line arguments/SWITCH.TSS file
-
- When starting this program you can follow the program name with one or
- more optional command line arguments(a.k.a switches). There are about
- a dozen recognized arguments, which give you control over such things
- as display and monitor type, display colors, and initial rules
- settings.
-
- Legal switches for command line are described immediately below. Those
- switches that represent the default start-up values are marked with an
- asterisk(*).
-
-
-
-
- - 15 -
-
-
-
- COLOR Color monitor attached to display.
-
- MONO Monochrome monitor attached to display. You can use
- this switch to force a monochrome presentation even
- if you do have a color monitor.
-
- BLUE * Blue display background. One of four optional
- background colors for color displays. The four
- options are provided because personal color
- preferences vary from person to person and because no
- 2 monitors are exactly alike.
- This Blue background is the one preferred by most
- people.
-
- GREEN Green display background. The green background nicely
- simulates the color of a green felt playing table but
- many people find this color scheme to be a bit harsh.
-
- BLACK You may prefer this Black background. Particularly if
- you have an EGA display adapter and want to avoid
- having a black border around a colored background.
-
- CYAN Cyan display background. Most people seem to agree
- this one is UGLY. But, if your color monitor is very
- old, or badly in need of adjustment, this may be just
- the thing.
-
- RULESOK * Do not enter rules screen on program start-up. The
- house rules will be those specified in the RULES.SAV
- file. After the game has begun you may enter the
- rules screen in the usual manner if you wish.
-
- PLAYERSOK Do not enter player screen on program start-up. You
- will be called 'Stranger' unless you also included
- the NAME switch on your command line or in your
- SWITCH.TXT file. After the game has begun you may
- enter the players screen in the usual manner.
-
- TITLEOK Do not pause in the title screen on program start-up.
- The title screen will appear for a few seconds after
- which it will disappear and the program will
- continue. After the game has begun if need to get a
- longer look at this screen, you can enter it through
- the usual menu selections.
-
- NOW Do not pause in the title screen and do not enter
- rules or player screens on program start-up. Begin
- the game immediately.
-
- RULES Enter the rules before starting the game. In the
- rules screen you will be able to change all rules.
-
- PLAYERS * Enter players screen before beginning the game. In
- the players screen you will be able to get
- information about your opponents.
-
-
-
-
-
-
- - 16 -
-
-
-
- TITLE * Pause in the title screen and wait for a key to be
- pressed before starting the game. As a default you do
- pause in the title screen, but this switch allows you
- to override a TITLEOK or NOW switch in your
- SWITCH.TXT file.
-
- NAME:<x> Tells the program that your name is <x>.
-
- DIR:<x> Look for scoreboard, rules and games files in
- directory <x>
-
- If there are conflicting switches, for instance MONO and COLOR,
- appearing on the same command line it is switch closest to the end of
- the command line that take precedence.
-
- Whenever this program is started it also looks in the current
- directory for a file named SWITCH.SAV. You can create an ASCII file
- named SWITCH.TXT with any text editor. Any switches that appear on the
- first line of SWITCH.TXT will be recognized by the program just as if
- they were typed in on the command line.
-
- In the case of conflicting switches in the SWITCH.TXT file and on the
- command line, it is the command line switch that takes precedence.
-
-
- Rules
-
- On the initial program start-up all rules can be changed. Between
- hands, all rules except for 'Competition level' can be changed. While
- a hand is in progress only the 'Sound', 'Sort mode' and 'Play Speed'
- rules can be changed.
-
- You can't exit from the Rules screen while Maximum bet is less than
- Minimum bet.
-
-
- Each player ante
-
- In the absence of a blind bet, this is the amount each player must put
- into the pot before each hand is dealt. Values for the ante range from
- 0 (no ante) to 50. If a blind bet is selected, the blind bet is the
- ante and the value of this rule is moot.
-
- Blind bet
-
- This is the amount of the blind bet in Draw, Hold'em and Forty-four.
- Its value ranges from 0 to 100. If this value is 0, no blind bet is
- selected and the first person to speak in the first round has the
- freedom to make a bet or not. When this value is greater than 0 a
- blind bet of this value is required of the first person to speak in
- the first round of betting. As with any other bet, subsequent players
- must call or drop. Unlike any other bet, the player who makes the
- blind bet can raise themselves. The blind bet only applies to the very
- first betting round in the hand. If a blind bet is selected, it
- overrides any "jacks needed to open" requirement. The player to the
- left of the dealer must make the blind bet regardless of thier hand
- value.
-
-
-
-
- - 17 -
-
-
-
- Maximum bet
-
- This is the maximum amount that a player can bet at any time. Its
- value can be set from 1 to 100.
-
- Minimum bet
-
- This is the smallest amount that a player may bet. Its value can be
- set from 1 to 100. In real-life poker games it is common to be able to
- bet any amount from the minimum to the maximum so long as it is an
- even multiple of the minimum. However, to keep the user interface
- simple, this program requires that all bets be either the maximum or
- the minimum - no bets in between. This is no great loss in limit poker
- because it is rare that a bet other than the minimum or maximum is a
- player's best choice. The maximum bet is often the best choice to
- build a pot you expect to win, or to drive other players out of a pot
- to improve your winning chances. The minimum bet is often the best
- choice to use up a raise in order to keep the price of reaching the
- showdown as low as possible. A bet between them is rarely the best
- choice, and when it is, it is only marginally better than one of the
- other 2 choices.
- Note: You can't exit from the Rules screen while Maximum bet is less
- than Minimum bet.
-
-
- Raise limit
-
- This is the maximum total number of raises that can be made in a
- betting round. The first bet in a round does not count against this
- limit. So, for example, if the maximum bet is $25 and this rule limits
- raises to 3 per round, the most a round of betting could cost is $100.
- Having a limit on the number of raises is standard practice in fixed
- limit poker. Without such a limit, two players each convinced they had
- the best hand could raise each other for round after round, causing
- half of the players to go broke on one hand. That's against the spirit
- of limit poker. A limit on the number of raises per round is important
- for another reason in real-life poker. The reason is that two players,
- cheating as a team, could raise round after round to break one or more
- honest players in a single hand.
-
-
- Check-raising
-
- This rule allows you to allow or prohibit the practice known as
- "Check- raising". When a player checks, then later in the same round
- raises the pot, that's "Check-raising". Some people consider check-
- raising to be a less than polite practice. Others consider check
- raising to be just another tool in a well rounded arsenal of poker
- ploys and strategies. Check raising is usually permitted in casinos
- and public card-houses.
-
-
- How many players
-
- This selects how many players will be in at the start of the game. As
- play progresses and players run out of money, the game will get
- smaller. In general, the more players in the game, the better the
- winning hands are.
-
-
-
- - 18 -
-
-
-
- Draw open req
-
- The rule applies only to draw poker. It has two possinle settings. One
- setting "Pair of Jacks" means that a player must hold a pair of jacks
- or better in order to make the first bet on the first round of draw
- poker. The other setting 'Anything' means that there is no
- requirement, a player can make the first bet on the first round
- regardless of his holding.
-
- Note: If a blind bet is selected, it overides this rule. The player to
- the dealer's left must make the blind bet regardless of his hand
- value.
-
-
- Competition
-
- This rule chooses how strong the competition will be. Before the game
- begins you may choose any of six levels: Casual, Casual-Average,
- Average, Mixed, Average-Strong and Strong. Changing this rule after
- the game has begun will have no effect on the game in progress.
-
- Casual Competition
-
- This is the easiest of the program's five levels. Your opponents
- will be the weakest ones the program can possibly give you. This
- means many 'Casual' players and, in a large game, an average
- player or two. No 'Strong' players allowed at this level!
-
-
- Casual-Average
-
- With this selection your opponents will be selected in roughly
- equal numbers from the 'Casual' and 'Average' groups. There will
- be no 'Strong' players in the game at this level. So, at this
- level your opponents will be tougher than in a 'Casual' game, but
- not so tough as in an 'Average'.
-
- Average
-
- This is the median of the program's five possible levels of play.
- With this level in effect the players selected for your game will
- be mostly 'Average' players. In a large game a 'Casual' or
- 'Strong' player may also be selected.
-
- Mixed
-
- With this selection your opponents will be of all different
- playing styles. The program will attempt to give you equal
- numbers of opponents from each style. This usually results in
- your competition being stronger than 'Average'.
-
- Average-Strong
-
- With this selection your opponents will be selected in roughly
- equal numbers from the 'Average' and 'Strong' groups. There will
- be no casual players at this level. Thus the game will be harder
- than 'Average competition' but a little easier than 'Strong
- competition'.
-
-
-
- - 19 -
-
-
-
- Strong
-
- This is the toughest of the program's five levels. It means that
- your opponents will be the toughest ones the program can possibly
- give you. They will be 'Strong' players with, if the game is
- large, an 'Average' player or two.
-
- Play speed
-
- This allows you to select how fast the computer players will play
- while you are still in the game. The higher you set it for, the faster
- they will play. On the slowest setting '1' players will take about 2
- seconds for each bet decision. On the fastest setting '10' players
- will make their decisions in .2 seconds or less depending on the speed
- of your PC. Also note that on slower machines such as the original
- 4.7mhz PC the Strong players may take up to a second for each decision
- regardless of what the speed is set to. This Play Speed setting does
- not affect the quality of the computer players play.
-
- Alt Play speed
-
- This allows you to select how fast the computer players will play
- after you have dropped out of the game. The higher the number you set
- it for, the faster they will play. On the slowest setting '1' players
- will take about 2 seconds for each bet decision. On the fastest
- setting '10' players will make their decisions in .2 seconds or less
- depending on the speed of your PC. Also note that on slower machines
- such as the original 4.7mhz PC the Strong players may need to take as
- long as second to make each decision regardless of what the speed is
- set to. The Alt Play speed setting does not affect the quality of the
- computer players play.
-
-
-
- Upcard sorting
-
- This rule determines how players upcards are displayed. Cards can be
- displayed in the order in which they are dealt, with the oldest card
- on the left and the most recently dealt card on the right. The
- alternative is to display cards in sorted order. Displaying in sorted
- order makes it easier to see pairs and sequences. Sorted order means
- from left to right: pairs first in descending order, then single cards
- in descending order. These are the three possible settings of the
- 'Upcard sorting' rule:
-
- None All players upcards will be displayed in the order in
- which they were dealt.
-
- Mine only Your upcards will be displayed sorted highest to
- lowest. The upcards of computer players will be
- displayed in the order in which they were dealt.
-
- Everyones Upcards of all players will be displayed sorted highest
- to lowest.
-
-
-
-
-
-
-
- - 20 -
-
-
-
- Hand rankings
-
- Here is a list of the standard generally recognized ranking of poker
- hands. Along with each is a description of that hand, and the standard
- procedure for breaking ties, in case two hands of the same rank face
- each other at the end of a hand. The list of hands is ordered from
- best to worst.
-
- Straight flush Five cards of the same suit and in sequence. For
- example: K-Q-J-10-9 all the same suit ('a Straight
- flush, king-high').
- In case of ties the highest sequence wins, so:
-
- 8-7-6-5-4 beats a 6-5-4-3-2.
-
-
- Four of a kind Four cards of the same rank. For example: 3-3-3-3-Q
- ('Four threes').
- In case of ties the highest set of four wins. If
- both players have the same set of four, the player
- with the highest unpaired card wins. So:
-
- 7-7-7-7-6 beats 5-5-5-5-J
- 8-8-8-8-J beats 8-8-8-8-6
-
- Full house Three cards of the same rank, with a pair of some
- other rank. For example: 7-7-7-4-4 ('a Full house,
- sevens over fours')
- In case of ties the player with the highest set of
- three wins. If the sets of three are the same, then
- the player with the highest pair wins. So:
-
- A-A-A-6-6 beats K-K-K-7-7
- 9-9-9-A-A beats 9-9-9-J-J
-
- Flush Five cards of the same suit, but not in sequence.
- For example: K-10-5-3-2 all the same suit ('a
- Flush,king-high').
- In case of ties the player with the highest card
- wins. If the highest cards are the same rank, the
- highest second card wins. If still tied, the
- highest third,. If still tied, the highest forth
- card, and if necessary highest the fifth card. So:
-
- A-J-10-5-2 beats K-Q-10-6-3
- A-Q-10-5-2 beats A-J-5-4-5
- K-J-5-4-3 beats K-J-5-4-2
-
- Straight Five cards in sequence, but not all of the same
- suit. For example: Q-J-10-9-8 ('a Straight,
- queen-high')
- In case of ties the highest straight wins. So:
-
- K-Q-J-10-9 beats Q-J-10-9-8.
- Q-J-10-9-8 beats 7-6-5-4-3
-
-
-
-
-
-
- - 21 -
-
-
-
- Three of a kind Three cards of the same rank. For example:
- 10-10-10-A-J ('Three tens' a.k.a. 'trip tens')
- In case of ties the player with the highest set of
- three wins. If the sets of three are the same, then
- the highest unpaired card wins. If still tied, then
- the highest final unpaired card wins. So:
-
- 7-7-7-Q-4 beats 5-5-5-A-7
- 8-8-8-K-3 beats 8-8-8-J-6
- Q-Q-Q-K-7 beats Q-Q-Q-K-6
-
- Two pairs Two cards of the same rank, with two cards of some
- other rank. For example: J-J-9-9-2 ('Two pairs,
- jacks over nines')
- In case of ties, the player with the highest pair
- wins. If these pairs are the same the player whose
- other pair is highest wins. If these are also the
- same the player with the highest unpaired card
- wins. So:
-
- A-A-4-4-10 beats K-K-J-J-A
- K-K-7-7-9 beats K-K-7-7-4
- A-A-7-7-Q beats A-A-7-7-8
-
- One Pair Two cards of the same rank. For example: 8-8-J-5-2
- ('a Pair of eights')
- In case of ties, the player with the highest pair
- wins. If both pairs are same the player with the
- highest unpaired card wins. If still tied, the
- second highest unpaired card decides it, or if
- still tied, the third highest unpaired card.
-
- Runt None of the above. No pairs, no sequence of 5
- cards, no 5 cards of the same suit. For example:
- K-J-9-5-2 in different suits ('a Runt, king-high')
- In case of ties the player with the highest card
- wins. If the highest cards are the same rank, the
- highest second card wins. If still tied, the
- highest third,. If still tied, the highest forth
- card, and if necessary highest the fifth card. So:
- A-J-10-5-2 beats K-Q-10-6-3
- A-Q-10-5-2 beats A-J-5-4-5
- K-J-5-4-3 beats K-J-5-4-2
-
-
- Different styles of players
-
- The opponents you face when you begin a new game are selected from
- fifteen possible computer players. There are five different computer
- players for each of the three playing styles: Casual, Average and
- Strong. There is one human player: You.
-
- Casual Average Strong Human
- Rocky Kid Greek You
- Guido Betty Bret
- Dilbert Tex Alice
- Sarge Jake Roscoe
- Fingers Doc Fats
-
-
-
- - 22 -
-
-
-
- The following sections describe the general characteristics of each of
- these styles of players.
-
- Casual players
-
- The casual players are generally unaware of the pot odds and the
- various possible values of their opponents hands. They depend
- almost entirely on 'rules of thumb' such as:
-
- "Bet with a possible flush."
- and
- "Don't drop with 2 pairs of better"
-
-
- Strong players
-
- The Strong players constantly base their play on, their position,
- the number of players in the game, the odds offered by the pot,
- and their estimation of their opponents hand values and their own
- hands chance of winning. It can be expensive to have strong
- players in the game!
-
- Average players
-
- Average players fall between the extremes of casual and strong.
- They have some awareness of the pot odds vs their chance of
- winning, and they use this information to a certain degree.
-
- Human players
-
- This is You for instance. Different human players can be quite
- different in skill and style, so I can't give you much any
- general information here. Some of them are more cunning,
- resourceful and inspired than the computer players when it comes
- to adjusting their play to take advantage of their opponents, and
- bluffing.
-
-
- Topics of General Interest
-
- Odds
-
- This section is a primer on odds, how to calculate them, and how to
- use them to play better. Experienced players may want to skip this
- section.
-
- Pot Odds are a ratio of reward to risk: What can I gain/how much must
- I risk to gain it. For instance: it is your turn to speak, the pot
- contains $75 and you owe $25. Your potential gain ($75) is three times
- your potential risk ($25). In such a case it is commonly said that
- 'The pot is offering you 3 to 1 odds'.
- In general, the higher the odds offered by the pot are, the better it
- is for you. High pot odds mean you are risking a relatively small
- amount for the chance of winning a large amount.
-
- Improvement Odds are a measurement of how likely future cards are to
- improve a hand. Like all odds they are a ratio, a ratio of cards that
- don't improve your hand to cards that do. A classic example:
-
-
-
- - 23 -
-
-
-
- You are playing draw poker and are dealt 5 cards. You have no pairs,
- but 4 of the cards are spades. If you draw one card, what are the odds
- against improvement to a flush? Your draw card could be any one of the
- 47 cards you haven't seen yet. Of these cards 9 are spades(you have 4
- of the 13 leaving 9) and the other 38 cards are not spades. The cards
- that don't give you a flush are roughly four times as numerous as the
- cards that do, so it can be said that the odds against you getting
- your flush are 4 to 1 against. In general the lower the odds against
- improvement are, the better it is for you.
-
-
- Now let's combine the pot odds and improvement odds examples and test
- 'em out. If you played 47 hands, once for each card in the deck, and
- got a different card each time. Each time you paid $25 to get a chance
- to win the $75 already in the pot. That's 3 to 1 odds. Here's what
- happens:
-
-
- 9 times get flush win $75 9 * 75 = 675 gain
- 38 times miss flush lose $25 38 * 25 = 950 lose
- ---------
- Total = $275 loss (big)
-
- Suppose there had been $100 in the pot instead of $75. The pot odds
- would have been 4 to 1. We would expect this:
-
- 9 times get flush win $100 9 * 100 = 900 gain
- 38 times miss flush lose $25 38 * 25 = 950 lose
- ---------
- Total = $ 50 loss (tiny)
-
- Finally, suppose there had been $125 in the pot instead of $75. The
- pot odds would have been 5 to 1. We would expect this:
-
- 9 times get flush win $125 9 * 125 = 1125 gain
- 38 times miss flush lose $25 38 * 25 = 950 lose
- ---------
- Total = 275 gain (big)
-
-
- So what conclusions do we draw from this?
-
- If the pot odds are less than the odds against you winning,
- don't pay the money - it's a bad bet
-
- and
-
- If the pot odds are larger than the odds against you winning,
- pay the money - it's a good bet.
-
- If a good player knows he is beaten, he will not stay in unless the
- odds offered by the pot are greater than the odds against his
- improving enough to win.
-
-
-
-
-
-
-
-
- - 24 -
-
-
-
- This odds discussion has been simplified. It ignores the fact that
- your flush could lose(not likely, but it could). It ignores the money
- you might gain by betting when you make your flush. However these
- other factors are relatively minor adjustments to the formula and tend
- to average out.
-
-
- Recommended Poker Books
-
- For anyone seriously interested in learning to play a better game of
- poker, this program is a good start. In addition Vegas Johnny
- recommends the following books on poker. Since he hasn't bought a
- poker book since the late seventies, all of the books on his
- recommended list is at least 10 years old. But, since(he claims) poker
- hasn't changed much in the last ten years, he stands by the following
- recommendations:
-
-
-
- Poker is the name of the game - Walter Gibson
- This is the book advertised on one of those 'extra cards' that come
- with decks sold by the U.S Playing Card Co. At(as of 1989) $2 it's a
- bargain.
-
-
- Sklansky on Poker Theory - David Sklansky
- This book has the real goods. If you put this stuff into practice,
- you'll be very dangerous. This book is most useful for intermediate to
- advanced players. Try the Gambler's Book Club in Las Vegas, NV.
-
-
- Poker, a guaranteed income for life - Frank R. Wallace
- The book that explains how you can use a submarine sandwich in a poker
- game to win hundreds of dollars! You judge this one for yourself. Is
- it a laugh-riot? Depressing? Worthless? or Valuable? Or some
- combination?
-
-
- Play poker to win - Amarillo Slim Preston, Bill Cox
- The book by that colorful guy in the cowboy hat who 10 or 15 years ago
- showed up on Johnny Carson's show a couple of times after winning the
- World Series of Poker. Where is he now? "No one knows where the hobo
- goes when it snows." I think it's out of print, so look for this one
- in a used book place.
-
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- - 25 -
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- Computer players / Human players
-
- As good as computers are at what they do, they are no match for human
- beings(yet!) when it comes to creative use of psychology, bluff,
- counter bluff, and intuition. These can be large factors in poker
- games particularly high stakes games. Another factor is your
- unintentional/unconscious behavior. Things like: The way you hold your
- breath as the final card that might give you a flush is dealt. The
- expression on your face when you make the flush. The way you gush with
- confidence as you make the big bet to bluff them out when you didn't
- make the flush. A human opponent can make use of such information, a
- computer cannot(yet!). So when you play against real-live human
- players: Be careful. But have fun!
-
-
-
- Top Score Software
-
- Top Score Software develops, publishes and markets nontechnical
- consumer-oriented software for personal computers.
-
- Top Score Software currently offers the Vegas Johnny Poker programs.
- The Vegas Johnny programs include inexpensive implementations of the
- classic games of Draw, Stud and Hold'em, plus the full-blown no-
- holds-barred "Dealer's Choice" featuring 7 different games each in 4
- different variations.
-
- All Vegas Johnny programs work with most popular display adapters.
- They require an IBM compatible PC, and DOS 2.0 or later and, require
- 256k of memory(except Dealer's Choice requires 384k). Each comes with
- a comprehensive document file, and (as of late-1989) without fancy
- packaging.
-
- Dealer's Choice - $44.95 postpaid (copy protected)
- Vegas Johnny's Hold'em poker - $17.95 postpaid (copy protected)
- Vegas Johnny's Draw poker - $7 to register your copy of our
- shareware product. Or $9.95 postpaid
- for a registered copy of the latest
- version.
-
- They may be ordered using the address below. When ordering please
- specify either 5 1/4 or 3 1/2 inch disks.
- Massachusetts residents please add 5% sales tax when ordering.
-
- Top Score Software
- PO Box 0541
- Townsend, MA 01469
- (516) 597-0000
-
-
- Your feedback is valuable to us. Please feel free to send us your
- suggestions, complaints and comments, also to the address above.
-
-
-
-
-
-
-
-
-
- - 26 -
-
-
-
- Dealer's Choice
-
- What would you do if you had the worlds best poker software?
-
- o Learn how to play/play better?
- o While having loads of fun?
- o As you win thousands of (simulated)dollars?
- o Or lose your (simulated)shirt?
- o In an intriguing contest of bluff and counter-bluff?
-
- Dealer's Choice is by far the most comprehensive, feature-packed,
- fun-filled, computer poker simulation available anywhere. It pits you
- against from 1 to 7 clever computerized opponents in a realistic
- dealer's choice style poker game.
-
- You can select which game or combination of games is allowed to be
- played. The games you can select are:
-
- o Draw poker o Hold'em o Forty-four
- o 5 card stud o 6 card stud o 7 card stud
- o Mexican stud
-
- You can select which popular variations of each game are allowed. The
- variations you can select are:
-
- o High-only o Low-only
- o High-Low o High-Spade
-
- You can tailor the house rules to suit YOUR preferences. Set the rules
- to match those of your own Friday night game if you wish. Among the
- rules you can specify are:
-
- o number of opponents, skill level of opponents.
- o California, Kansas City or 6-4-3-2-A low evaluation
- o size of ante, blind bet, maximum bet
- o Jacks required to open in Draw poker
- o and many MORE!
-
- From then on its 'Dealer's Choice'. And when the game begins, the
- features don't end! Anytime while the game is in progress:
-
- o on-line betting advice from Vegas Johnny
- o on-line help with hand rankings
- o on-line odds advice
- o on-line statistics summary.
-
- At your command - for your enjoyment - just a few keystrokes away.
-
- The action is fast, the stakes are high, the competition is tough and
- the challenge is real. Dealer's Choice - From Top Score Software.
-
-
-
-
-
-
-
-
-
-
-
- - 27 -
-
-
-
- Vegas Johnny's Hold'em Poker
-
- Computerized version of Hold'em poker. Hold'em is the game they play
- every year in Las Vegas for the world championship. In Vegas Johnny's
- version you are pitted against from 1 to 7 computerized opponents. The
- money is simulated, but the fun and the action are for real!
-
- First YOU tailor the house rules to suit your preferences:
-
- o Number of opponents, skill level of opponents
- o Size of ante, blind bet, maximum bet and other limits
- o Permit or Outlaw check raising
- o and many more!!
-
- Then from the time the first card if dealt, until the end of the game,
- Vegas Johnny's Hold'em poker has on-line help, on-line betting advice,
- on-line odds advice and on-line statistics summary at your command.
-
- Sure, you can find Hold'em poker programs costing quite a bit more.
- But you won't find a more fun, feature-packed and comprehensive one at
- any price, anywhere. Except Top Score Software.
-
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- - 28 -
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-
-
- Vegas Johnny's Draw Poker
-
- Ever-popular Draw poker. THE classic form of poker. Vegas Johnny's
- Draw poker is an exciting simulation where you are pitted against from
- 1 to 7 clever computerized opponents in a draw poker game.
-
- Simulation? Well the money's simulated, but the fun is real and the
- action is fast!
-
- First tailor the house rules to suit your preferences, or to match
- those of the Saturday night game you play in:
-
- o Number of opponents, skill level of opponents
- o Size of ante, blind bet, maximum bet and other limits
- o Permit or Outlaw check raising
- o Jacks required/not required to open
- o and many more!!
-
- Vegas Johnny's Draw Poker has the same great features as our other
- poker programs. Features such as:
-
- o on-line help
- o on-line betting advice
- o on-line odds advice
- o on-line statistics summary
- o natural, easy to use user interface
- o card sorting - at your option
- o sound - at your option
- o user selectable playing speed
-
- This inexpensive shareware program has features and playability far
- superior to $35 poker programs you may have seen offered elsewhere.
- Vegas Johnny's Draw poker is a program that lives up to the shareware
- ideal of inexpensive quality software.
-
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- - 29 -
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